Storyline 360 Projects
Storyline 360 Projects

Featured Project

Dormageddon: A Scenario-Based eLearning Game

Dormageddon is an interactive eLearning lesson designed to help undergraduate students navigate common roommate conflicts. Set within the Roommate Survival 101: Navigating Conflicts with Ease course, this scenario-based game immerses learners in realistic situations where they must apply effective communication, negotiation, and conflict resolution strategies. Through engaging animations, branching scenarios, and gamified elements, students practice resolving disputes in a risk-free environment, enhancing their interpersonal skills for on-campus living.​

The image shows a close-up of a person sitting at a desk, viewing a laptop. On the screen is the opening slide of the gamified e-learning project titled “Dormageddon: Can You Keep the Peace?” developed in Storyline 360. A cartoon-style resident assistant (RA) character stands confidently in front of a campus scene with red-brick dorm buildings and a blue sky. She appears beside a large campus sign that displays the game’s title in red and black bold lettering. The scene sets a light, playful tone for a branching scenario simulation focused on managing conflict in a shared dorm environment. The project uses gamification to teach active listening, boundary-setting, and collaborative problem-solving among college roommates.

The image shows a close-up of a person sitting at a desk, viewing a laptop. On the screen is the opening slide of the gamified e-learning project titled “Dormageddon: Can You Keep the Peace?” developed in Storyline 360. A cartoon-style resident assistant (RA) character stands confidently in front of a campus scene with red-brick dorm buildings and a blue sky. She appears beside a large campus sign that displays the game’s title in red and black bold lettering. The scene sets a light, playful tone for a branching scenario simulation focused on managing conflict in a shared dorm environment. The project uses gamification to teach active listening, boundary-setting, and collaborative problem-solving among college roommates.

Objectives of this e-learning course include that learners will be able to:

  • Identify common causes of roommate conflict as identified in a case study analysis with 80% accuracy

  • Apply appropriate conflict resolution strategies in a scenario-based learning activity.

  • Distinguish active listening skills from poor listening skills as demonstrated on a case-study analysis with 80% accuracy

  • Analyze responses to conflict in a case-study analysis as demonstrated in a case-study analysis with 80% accuracy.

Communication, Compromise, and Negotiation

This Storyline 360 project is part of a second module in a Rise Course, Roommate Survival 101: Navigating Conflicts with Ease. The target audience is University of Alabama students living in on-campus housing. I used the University of Alabama branding, approved colors, and images for this instructional course. Complex triggers and variables allow the learner to navigate at their own pace. Multimedia elements including videos and narration were designed for accessibility.

Conflict Resolution Techniques

A laptop sits on a white desk displaying the opening slide of a Storyline 360 e-learning module titled Conflict Resolution Techniques: Communication, Compromise & Negotiation. The slide includes a red University of Alabama “A” logo, clean red-and-white branding, and three photographic images of students in dormitory settings resolving conflict. A text field prompts users to “type your name here,” and a maroon button labeled “CONTINUE” appears below.

The Lemon Battery Design Challenge

Project Description:

This fully customized e-learning simulation was developed during my UA internship as the first of two interactive modules for a lesson titled Designing a Lemon Battery System, sponsored by the Alabama Transportation Institute. Students explore electric vehicle (EV) battery technology by building and testing a lemon battery in a virtual environment. Designed for asynchronous delivery using Articulate Storyline 360 and Rise 360, this module mirrors the hands-on classroom experience and prepares learners to understand how battery cells are combined into EV battery modules and packs.

Through an Engineering Design Process (EDP) framework, Ask, Imagine, Plan, Create, Test, Improve, Share, students conduct virtual experiments, test variables like electrode spacing, measure voltage with a simulated multimeter, and reflect on their outcomes. The project is designed for schools with limited access to lab materials and supports both guided instruction and independent learning. It functions seamlessly whether accessed through an LMS (with saved progress) or via a standalone web link (without saved data), offering full instructional flexibility.

The Lemon Battery Challenge

A welcome screen for an educational activity titled "Welcome to the Lemon Battery Challenge." The screen features a comic-style burst design with bold black text on a yellow and white banner. Below, there are two white input fields labeled "First Name" and "Last Name," and a grey "Continue" button. The background shows a classroom setting with lemons, a multimeter, and wires on a table.

Learning Objectives:

  • Identify parts of a battery and explain how lemon batteries produce electricity

  • Analyze how variables like spacing and materials affect voltage output

  • Construct and test a lemon battery system using household materials

  • Record and reflect on data using a structured chart

  • Apply the Engineering Design Process to solve a real-world energy challenge

  • Connect the simulation to real-world EV battery module construction

Production Highlights:

  • Audio Files Generated: 329 total

  • Custom Videos Created: 31

  • Images Generated and Edited: 311 retained and edited; 223 further modified in Photoshop/Illustrator

  • Total Videos/Images Finalized: 396 custom image assets

  • Storyboard: development plan with narration, trigger logic, and object states

  • Slide Triggers and Variables: Some slides contain 81+ triggers and 163 custom variables, with some used over 1,000 times

  • Accessibility: closed captioning and custom printable PDF export

  • Testing and Support

Responsibilities:

  • Instructional Design (design plan, storyboarding, visual mockup, prototype, full build)

  • Visual Design and Asset Editing

  • E-learning Development (full build in Storyline 360)

  • AI Voice Generation and Audio Editing (ElevenLabs.io, Audacity)

  • Video, animation, and Image Production (Canva, Freepik AI image and video generation, Clipchamp, Photoshop, Illustrator)

  • Accessibility Integration (closed captioning, downloadables)

  • Navigation and pacing logic for LMS and non-LMS environments

Complex Features and Customization:

  • Engineering Design Framework Integration Progress Tracking: Each slide aligns with a specific EDP phase, guiding students through structured inquiry and iterative problem-solving.

  • Dual Delivery Design (LMS and Web-Compatible): The simulation supports both LMS-tracked and web-based use. A custom Teacher Navigation Menu (accessible via SHIFT+9) enables flexible pacing over multiple days. When activated, students can return to the main menu or resume a section at any time. This is ideal for classrooms without LMS progress tracking.

  • Multimodal Help Layers with Videos: During the Create phase, contextual Help layers feature short instructional videos and animated visual cues to assist with multimeter use, wire connections, and lemon battery setup.

  • Simulation-Based Testing: Students use a fully interactive digital multimeter to test different lemon battery configurations. Dial, probe placement, and voltage readings are dynamically controlled via triggers and variables.

  • Data Chart Integration: A persistent data chart (lightbox slide) allows students to record test data and observation notes after each round.

  • Mode Toggle Logic: A custom gear icon lets learners toggle between audio narration or text display. Each slide dynamically adapts based on learner preference.

  • Replay and Hint Systems: Avatar-guided hints, layered feedback, and conditional replay buttons support learner choice and reduce frustration.

  • Custom Name Personalization: Students enter their name, which appears throughout the simulation and on their downloadable data sheet.

  • Final Data Output: Students can download or print a personalized record of their work, including experiment data.

Target Audience: Upper elementary and lower middle school students (ages 10–14) learning about energy, circuits, and electric vehicle systems through STEM-based exploration.

Tools Used: Articulate Storyline 360, Rise 360, Adobe Photoshop, Adobe Illustrator, Clipchamp, Canva, Audacity, Handbrake Video Compression, Subtitle Edit, Adobe Acrobat, DALL·E, Freepik Premium, ElevenLabs.io, ChatGPT

Skills Demonstrated:

  • Advanced instructional design using Gagné’s 9 Events and the EDP model

  • Simulation-based e-learning with logic-driven feedback

  • Personalized learning modes (audio/text toggle, replay options)

  • Data visualization and tracking (dynamic charting + journaling)

  • Full e-learning development lifecycle (storyboarding to final build)

  • Instructional planning for LMS and non-LMS delivery environments

Related Project

The Lemon Battery Module Challenge

Part two of the project requires students to construct a full lemon battery module relating back to engineering design principles and electric vehicle batteries.

Michael's Adventures in Voices and Choices

This scenario-based eLearning experience is a conceptual project developed using the ADDIE Model to equip corporate leaders with a foundational understanding of Corporate Diversity and Inclusion. Through interactive scenarios, learners engage in a risk-free environment where they can explore key concepts, make decisions, and develop a deeper awareness of inclusive workplace practices.


Target Audience: Corporate team leaders at multiple sites across the United States.


Responsibilities: Instructional Design (design plan, storyboarding, visual mockup, prototype, full build), visual design, e-learning development, full build in Storyline 360, character animation, AI Voice training, recording my speech for Michael’s dialogue converted using Michael Scott’s GenAI Voice.


Tools Used: Articulate Storyline 360, Vyond, Adobe Photoshop, Jammable – AI voice training and generation, Media.io to remove background noise, Soundbible, Canva, Clip Champ, Audacity, PowerPoint, Word.

**Note: This project is for demonstration purposes only. Not for distribution or sale.

Corporate Diversity & Inclusivity

A laptop on a wooden table displays the opening slide of a Storyline 360 e-learning project titled Michael’s Adventure in Voices and Choices. The screen shows an illustrated character of a smiling man in business attire, with the phrase “PEOPLE ARE #1!” written in bold text beneath a large arrow pointing to it. The setting in the background appears to be a classroom or modern cafe with chairs and tables slightly out of focus.

This self-paced asynchronous e-learning lesson is part of a course is designed to equip medical professionals with essential Spanish language skills for effective communication during their bi-annual volunteer trips to Nicaragua.

The lesson focuses on listening and spoken language skills created using Articulate 360. It includes multi-modal presentation and learning methods for pronunciation guidance and practice, listening comprehension, speaking exercises, interactive activities, and a checkpoint.

Objectives:

• Upon completion of the modules, the medical professionals will be able to recognize 80% of course content spoken by native-Spanish-speakers.

• Upon completion of the modules, the medical professionals will be able to verbally express 80% of the modules’ content in the Spanish language.

Metrics:

Using pre- and post-module surveys:

  • Medical professionals will report a 15% increase in self-confidence to transcend language barriers.

  • Medical professionals reporting anxiety related to language barriers will decrease by 15%.

Spanish for Medical Professionals

Related Projects

Image of Project Management Plan in a folder

A laptop sits on a wooden table in a softly blurred café environment. On the screen is the opening slide of a Storyline 360 project titled Spanish for Medical Professionals. A woman with long dark hair and a navy blazer appears mid-sentence on a light blue background, with a stethoscope hanging behind her. The title is styled in bold black and white text blocks beside her. A small notepad and pen rest beside the laptop.

Two hands hold the visual aid Spanish for Medical Professionals. Three distinct sections are shown with decorative elments in blue hughes and bright apple green.

NOTE** Buttons to SKIP CONTENT are FOR REVIEW PURPOSES ONLY. The student version does not include that option..

See also...

Check out some of my other projects.

Welcome - Come in and stay a while.Welcome - Come in and stay a while.

Storyline 360 Projects

Storyline 360 with ChatGPT

E-learning Courses

Multimedia

Visual Aids

Project Planning

Home Page

Resumé

Image of Food Choices for Diabetics project on a monitor surrounded by animated circular graphics

Gif image. A floating robot looks at a computer and back at the camera. Scene changes to Handling Customer complaints on a lap top on a desk while a person types on the computer.

A laptop on a table with a white background is playing the video Keller's ARCS theory. Circle graphics slowly float on the right of the image.

Image of project on a lap top sitting on a desk with a white background.

Active listening infographic displayed on a cell phone. A speech bubble is at the top showing illustration of two women talking.

Colorful storyboard for Active Listening Video is on a desk.

Panning image of Natalie P Mohr's resume in an open file folder.

Home page image showing Natalie Mohr in a circle at the ocean with a rocky cliff. Pictured in Polperro, Uk. Welcome. Come and Stay a While. Natalie Mohr

Take a look at some of my favorite tools.

Articulate 360, Articulate Rise, Canvas, Blackboard LMS, TalentLMS, TalentCards Mobile LMS, Padlet, Loom, Adobe Photoshop, Adobe Illustrator, Canva, Adobe Acrobat Pro, Adobe Fonts, Microsoft Word, PowerPoint, Figma, Create Studio, Powtoons, Vyond, Audacity, Microsoft Clipchamp, GitHub, Amazon S3, Microsoft Teams, ChatGPT, Dall-E, Eleven Labs, Synthesia, Camtasia, Kahoot